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Auto-KJ-Break-Wave-walkthrough
Source-rendered simulation of actual current main UI. Layout adapted for readability. All singers, songs and service outcomes are fictional. No native file, cloud or audio hardware operations are performed. AI-generated narration.
00:00:00.000 | break-wave-01
Break-Wave is the music console for the time between singers. In Auto-KJ version one point thirty, open it between Inbox and Library. There are two decks, one shared Break-Wave playlist, a central mixer, and a library dock along the bottom. Deck B has its own transport, but it does not have a separate playlist.
00:00:20.500 | break-wave-02
Start with the audio routing before the show. In Settings, open Audio and hardware, then Audio Devices. Pick the Break-Wave Deck Output. For private listening, choose a Headphone Cue device that is different from both karaoke and the deck output. Changing either the deck or cue device restarts the decks and clears loaded tracks, so finish this setup before loading your set.
00:00:45.167 | break-wave-03
Back in Break-Wave, use Browse beneath the playlist to choose the break-music folder. Search finds tracks by artist or title. Explorer lets you work through folders and return with the breadcrumb trail or Up button. The arrow-to-A and arrow-to-B buttons load a track directly onto a deck. Plus End adds it to the playlist. Next places it at the front and affects the upcoming selection during a running mix. Loading a deck and adding a playlist entry are separate actions.
00:01:15.583 | break-wave-04
Build a short playlist with several tracks you are allowed to use. The up and down arrows change the order. The cross removes a row from this playlist without deleting the music file. You can select several rows with Control-click or Shift-click and open the right-click menu for the available group actions. Shuffle changes the order, the save icon stores a named playlist, and the folder icon opens a saved one. Save a useful order before experimenting with automatic planning.
00:01:46.250 | break-wave-05
Analysis adds BPM and Camelot key information. Use an individual track's analysis button or Analyze All for the visible unanalyzed tracks. A missing BPM is not proof that the track cannot play, and an analyzed beatgrid still needs a listening check. Identify is a different operation: it fingerprints tracks to fill in metadata. That needs the AcoustID key in Settings and a paid plan.
00:02:11.667 | break-wave-06
For a manual transition, load the first song on A and the second on B. Confirm the two titles. Put the crossfader toward A, raise A's channel fader, and press Play. Bring the master and external mixer up conservatively. Watch the meters and the Limit indicator. A moving waveform tells you the deck is running, but you still need to hear the correct speakers.
00:02:35.000 | break-wave-07
To prepare B privately, turn on B's headphone Cue in the mixer and move the headphone blend toward Cue. This Cue is different from the large Cue transport button on the deck. Headphone Cue lets you pre-listen; the deck's Cue button pauses and returns to the beginning.
00:02:53.000 | break-wave-08
Each deck has Play and Pause, a full waveform for seeking, and nudge buttons you hold for a temporary speed correction. The pitch fader changes the playback rate within its chosen range. Keylock keeps the pitch steady while that rate changes. With Keylock off, changing the rate also shifts pitch, like a turntable.
00:03:13.167 | break-wave-09
If the beatgrid needs correction, tap TAP with the beat at least four times while the track is playing. The Tapped control clears the manual grid when you want to return to automatic analysis. BG analyzes the track's automatic grid without replacing your tapped grid. On a paid plan, Sync aligns to the other deck. Always check the result by ear.
00:03:36.083 | break-wave-10
The four cue pads save useful points in a track. Click an empty pad to store the current position. Click a filled pad to jump back there. Right-click or hold it to clear the point. A cue jump keeps a playing deck playing, so place and test these points before using them live.
00:03:54.500 | break-wave-11
Use the mixer's EQ bands and their Kill buttons carefully. Each band has a zero reset. When B is ready, move the crossfader toward B, or use AF to let AutoFade move across. Curve changes the crossfader response. After B takes over, pause or cue A before preparing another song. A low channel fader, a killed band, or a crossfader at the wrong side can explain why a playing deck is quiet.
00:04:19.750 | break-wave-12
Automix uses the playlist you can already see. First decide whether to allow the same artist back-to-back. With the default setting off, the planner avoids repeating the same primary artist until only that artist's tracks remain. Then press AUTOMIX to reorder the actual playlist. Planning is available on the free tier, while running the automatic set requires a paid plan.
00:04:44.500 | break-wave-13
Read the new order and the mix summary. New mix tries another order. Undo reorder restores the previous order while that undo is still available. Editing the playlist or starting a set can clear it. Changing the same-artist checkbox applies to the next plan; it does not rewrite the existing order by itself.
00:05:04.333 | break-wave-14
Start plays the playlist exactly as it now stands. You can start a hand-built order without planning first. During playback, check the Now and Next labels and the active deck. The playlist remains the live queue, so moving, adding, removing, or shuffling tracks changes what happens next. The lightning symbol indicates a planned beat-locked hop; the wave symbol indicates a timed fade.
00:05:29.583 | break-wave-15
Skip starts the next transition immediately. Stop stops Automix scheduling, while the current music keeps playing. Panic cuts cleanly to the current track; it is not a silence-all button. Use the deck transport when you need to stop the music. If Resume appears, it continues using the current playlist while excluding tracks already played. The phone and MIDI start paths can create a fresh plan, so do not assume they preserve a carefully arranged order in the same way as this Start button.
00:06:01.750 | break-wave-16
The performance hub has four panels. Master and Routing controls both music decks' master tempo and pitch. Reset master returns them to normal. Sound effects, drums, and recorded loops keep their own speed. Route soundboard, drums, and looper independently to main speakers, headphones, both, or mute. Headphone routes need an active cue device. The hub limiter controls their combined level, and its Reduction display shows when it is working. The engine's final safety limiter remains active too.
00:06:33.583 | break-wave-17
Soundboard provides twelve pads with the displayed keyboard triggers. Start with its volume low. Edit Pads lets you choose a custom sound for a pad; Done returns to performance mode. In edit mode, the cross on a custom pad restores the built-in effect. Check the filename, keep that file available, and audition the result privately. The saved soundboard volume also applies to remote and MIDI triggers.
00:07:00.000 | break-wave-18
Drum Sequencer gives you a sixteen-step pattern. Pick a preset or turn steps on and off. Set BPM, Swing, and Level, then press Start. Sync A or Sync B copies that deck's tempo when available. Solo and Mute work per drum voice. Clear empties the pattern. The live pads use the displayed Q-through-I keys. When Record is armed and the sequencer is running, pad hits land in the pattern. Disarm it for live hits that should not change the sequence.
00:07:28.667 | break-wave-19
The looper can record a microphone for one, two, four, or eight bars, or load an audio file. Recording needs microphone access and waits for the next bar when the sequencer is running. Watch the count-in and recording status. Each layer has its own play, level, and remove controls. Keep the microphone away from speaker feedback, and test the route before recording.
00:07:52.583 | break-wave-20
Pro FX Rack gives each deck independent filter, echo and delay, reverb, and flanger modules. Turn on the intended effect and adjust its Mix and Intensity. Delay also has a time division. The rack's Reset clears that deck's effects. The larger Reset Deck buttons also return rate, keylock, EQ, and kills to their fresh-deck values, but leave the channel fader alone. Reset master is separate.
00:08:17.750 | break-wave-21
Before returning to the singer, confirm which sounds are still running. Stop Automix if needed, then check the decks themselves. Stop drums and loop layers deliberately. Switching between hub panels keeps them alive, but leaving the whole Break-Wave tab removes the local drum and looper panel. Do not rely on an unsaved pattern or loop surviving that change. A playing music deck can continue when you switch main tabs, so navigation is not a stop command.
00:08:47.167 | break-wave-22
Finish with a real rehearsal through the intended main and cue hardware. Check one manual transition, one disposable Automix sequence, and one deliberate stop. The goal is to know what the audience hears and what only the host hears before using the controls during a live show.